Vulkan Quake port based on QuakeSpasm
- vulkan
- quake
- gpu
- 3d-graphics
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Vulkan Quake port based on QuakeSpasm
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
A python module for scientific analysis of 3D data based on VTK and Numpy
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
486 lines of C++: old-school FPS in a weekend
An open source C++ game engine.
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Modern C++ library for the development of real-time graphical applications
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
GPU-powered 3D HTML. ✨🧊 <lume-box size="1 2 3">
A cross-platform C++20 3D library with Python bindings and the high-level API of three.js.
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
Modern and easy-to-use library for Vulkan
👾~ music, eternal ~ 👾
Fast and simple custom elements.
Advanced Windows Mathematics Education Tool with Computational Engine and 2D/3D Visualization
A 3D-graphic and game engine for Delphi and Windows.
Rendering algorithms implemented in WebGPU.
WebGPU for D
GLOBE_3D: a real-time 3D Engine written in Ada