cuGraph - RAPIDS Graph Analytics Library
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A lightweight single-header cross-platform library for general windowing
⚡️ A fast 2kB low-level WebGL API.
A Pixel Art Editor
- pixel-art
- editor
- computer-graphics
- image-manipulation
An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs.
Kotlin extensions for the libGDX game framework
- kotlin
- libgdx
- scene2d
- kotlin-utilities
Self hosted file converter and compression tool for images, video, audio, json, excel and more. Supports over 3,000 conversions!
- convert
- docker
- python
- file-converter
A lightweight JavaScript graphics library with the intuitive API, based on SVG/VML technology.
- svg
- javascript
- vector-graphics
- anychart
C4 is an open-source creative coding framework that harnesses the power of native iOS programming with a simplified API that gets you working with media right away. Build artworks, design interfaces and explore new possibilities working with media and interaction.
- swift
- uikit
- creative-coding
:camera: PictShare is an open source image, mp4, pastebin hosting service with a simple resizing and upload API that you can host yourself. :rice_scene:
- docker
- images
- selfhosted
- picture
Vulkan API for JavaScript/TypeScript
- vulkan
- bindings
- javascript
VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.
Thin, unified, C++-flavored wrappers for the CUDA APIs
- api-wrapper
- cuda
- cuda-runtime-api
- modern-cpp
Modern and easy-to-use library for Vulkan
- vulkan-library
- modern-cpp
- modular
- cross-platform
A C++ binding for the OpenGL API, generated using the gl.xml specification.
- c-plus-plus
- c-plus-plus-11
- library
- opengl-bindings
Vulkan API bindings for Go programming language
NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.
webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.
The ultimate Python binding for Vulkan API
- vulkan
- python
The New Official Aparapi: a framework for executing native Java and Scala code on the GPU.
- aparapi
- gpu
- opencl
- java
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
- vulkan
- netstandard
- csharp
- dotnet
✂️ Detect and crop faces, barcodes and texts in image with iOS 11 Vision api.
- vision
- vision-api
- ios11
- ios
Vulkan library oriented on high speed rendering
- vulkan
- vulkan-api
- vulkan-library