Advanced player data management with a simple API
- luau
- roblox
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Advanced player data management with a simple API
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.
Last Colony, is an RTS game with both a single player campaign mode as well as a multiplayer mode, created entirely in HTML5 and JavaScript.
Go client for the Internet Game Database API
Shattered Paradise's main repository and installation Kit.
Build a simple turn-based game to learn how to write production code using Hexagonal Architecture. Onboarding reference for Haraj Solutions Team.
A camera library with parallax scrolling and aspect ratios for LÖVE.
A flexible and extensible command framework for Roblox
A declarative UI framework for Roblox
2D Collision Detection for Lua using the Separating-Axis Theorem
A utility library for LÖVE that adds parallax scrolling to your camera.
A system-wide refactor (modernization) of the GameBoy Tracker (aka the Paragon 5) replayer created by Stephane Hockenhull.
Gameboy platformer written in assembly
Adobe AIR Game Controller Native Extension.
Parallel Execution in GameMaker
Flutter port of the famous Trex game