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Tags: Games
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25–48 of 94 · Most stars

A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.

EA Sports Cricket 07 (2006) running in the browser: every function statically recompiled from x86 to C, then WebAssembly, with Direct3D 8 rebuilt on WebGPU. Bring your own copy.

A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly

Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.

Cross Platform D-Lang Game Engine with scripting support

  • dlang
  • hipremeengine
  • opensource
  • crossplatform