A portable framework for low-level network packet construction
- network-packets
- ospf
- rip
- bgp
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A portable framework for low-level network packet construction
SDK to use local models on web easy
🎮 A modern Web graphics engine for production 2D and 3D experiences.
webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.
WebGPU tutorials inspired by LearningWebGL.com. Use both WGSL and GLSL/SPIR-V.
Build 3D apps with React
A single-file zero-overhead C++ idiomatic wrapper for WebGPU native
Pure Go GUI toolkit built on GoGPU — widgets, layouts, styling
Pure Go GPU Application Framework — windowing, input, lifecycle, platform abstraction. Part of the GoGPU ecosystem.
RedGPU - JavaScript WebGPU Library
Inspection debugger for WebGPU
GTA V reverse engineered to run natviely in an chromium based web browser, Using WebaAssembly and WebGPU,
A portable and modular superset of WGSL
Hardware Ray tracing extension for Chromium WebGPU
A WebGPU Shading Language parser and reflection library for Javascript.
Easily bring your Python applications online with the world's lightest GUI toolkit.
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
Powerful Powerful Machine Learning library with GPU, CPU and WASM backends
:bowtie:Yet Another BGP Python Implementation
Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
A multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
Personal experimental project to implement clustered shading with WebGPU.
This repository contains low-level bindings for WebGPU used in Evergine.
Pure Go WebGPU Implementation