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Tags: Games
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25–48 of 84 · Most stars

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures

  • compatibility-layer
  • macos
  • macos-compatibility
  • high-level-emulation

OpenCNC3D: the Nintendo 64 presentation of Command & Conquer, rebuilt for PC (Win98/Voodoo2 native target)

A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly

The Ink language parser and runtime implementation in Lua

  • ink
  • lua
  • narrative
  • interactive-fiction

An open source, cross-platform game engine designed for indie developers.

  • chillisource-game-engine
  • 2d-game-engine
  • 3d-game-engine
  • cpp11

Turn your entire game library into a native Steam experience. Emulator, PC, Epic, GOG, Xbox, and other store games appear in Steam just like real Steam titles with covers, full game pages, native achievement pop-ups, and playtime tracking. Windows · 5 languages

Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.

A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.

TranslatedA pixel-style slot machine powered by McDonald's official MCP: nutrition ledger + order-padding optimization + 1+1 mix-and-match

Build a simple turn-based game to learn how to write production code using Hexagonal Architecture. Onboarding reference for Haraj Solutions Team.

  • reference-implementation
  • hexagonal-architecture
  • go
  • golang-examples