PC port of Dragon Ball Z: Budokai Tenkaichi 3, built on the BT3-Decompiled project.
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Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
Reusable GitHub Actions source builds for jhaizhou-ops/d2r-mobile. Bring your own prepared game archive.
Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures
- compatibility-layer
- macos
- macos-compatibility
- high-level-emulation
ROM for testing chip8 emulator
- chip-8
- testing
- octoide
🔧 Machines, ICs, PLCs, and more!
- java
- craftbook
- minecraft
- redstone
Tiny and easy to use ECS (Entity Component System) library for game programming
- ecs
- ecs-framework
- game
- game-engine
OpenCNC3D: the Nintendo 64 presentation of Command & Conquer, rebuilt for PC (Win98/Voodoo2 native target)
Unicorn Overlord (PS4) native PC port
CHIP-8 console on FPGA
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
A Tamagotchi and Battle Game for EOS Blockchain :)
- blockchain
- eos-blockchain
- eos
- eosio
Finite State Machine for GameMaker
- gamemaker-studio-2
- gms2
- finite-state-machine
The Ink language parser and runtime implementation in Lua
- ink
- lua
- narrative
- interactive-fiction
An open source, cross-platform game engine designed for indie developers.
- chillisource-game-engine
- 2d-game-engine
- 3d-game-engine
- cpp11
Turn your entire game library into a native Steam experience. Emulator, PC, Epic, GOG, Xbox, and other store games appear in Steam just like real Steam titles with covers, full game pages, native achievement pop-ups, and playtime tracking. Windows · 5 languages
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
A CHIP-8 interpreter, assembler and disassembler in C
- chip8
- chip-8
- chip8-emulator
- emulator
A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.
TranslatedA pixel-style slot machine powered by McDonald's official MCP: nutrition ledger + order-padding optimization + 1+1 mix-and-match
Advanced physics engine library based on Chipmunk in C#
Build a simple turn-based game to learn how to write production code using Hexagonal Architecture. Onboarding reference for Haraj Solutions Team.
- reference-implementation
- hexagonal-architecture
- go
- golang-examples
An abstract racing game where you fight against the clock and the computer to get as far as you can in a products life-cycle.
A simple Finite State Machine for Godot
- godot
- godot-engine
- finite-state-machine
- fsm-library