⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua
- mudlet
- lua
- cross-platform
- mud
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⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua
2D Game Engine with Lua Scripting made on top of SFML !
PokerTH is a poker game written in C++/Qt.
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.
Cross-platform C++17 Runtime Reflection Library
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.
Rewrite Gravity Defied mobile game from Java to C++ & SDL
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
An open source, cross-platform game engine designed for indie developers.
An interactive physics engine & library.
Repository for the slides and the code of my "Quick game development with C++11/C++14" CppCon 2014 talk.
A powerful cross-platform audio engine, optimized for games.
:checkered_flag: 2D car crashing game armageddon
Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects