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Tags: Games
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25–41 of 41 · Most stars

⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua

  • mudlet
  • lua
  • cross-platform
  • mud

2D Game Engine with Lua Scripting made on top of SFML !

  • 2d-game-engine
  • sfml
  • lua-script
  • engine

NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.

Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.

  • breath-of-the-wild
  • game-preservation
  • recompilation
  • static-recompilation

Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.

Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.

SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.

An open source, cross-platform game engine designed for indie developers.

  • chillisource-game-engine
  • 2d-game-engine
  • 3d-game-engine
  • cpp11

Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects

  • cplusplus
  • cplusplus-17
  • cpp
  • fast