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Tags: Games
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25–48 of 53 · Most stars

Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.

  • 2d
  • tilemap
  • grid
  • pathfinding

A video game library tracking web app built in Rails and powered by Wikidata.

  • rails
  • video-games
  • video-game-collection
  • tracking

🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.

Static recompilation of Zelda: Tears of the Kingdom 1.0.0 to Linux / Steam Deck. Bring your own dump and keys; no game code or data included.

High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.

  • ecs
  • entity-component-system
  • gamedev
  • go

Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.

as3dpad is a virtual gamepad designed for Adobe AIR mobile. You can develop a iOS/Android game and receive user data from the touch screen. X and Y axis data will be represented to “UP”, “DOWN”, “LEFT”, “RIGHT” and a radians.