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LiME (formerly DMD) is a Loadable Kernel Module (LKM), which allows the acquisition of volatile memory from Linux and Linux-based devices, such as those powered by Android. The tool supports acquiring memory either to the file system of the device or over the network. LiME is unique in that it is the first tool that allows full memory captures from Android devices. It also minimizes its interaction between user and kernel space processes during acquisition, which allows it to produce memory captures that are more forensically sound than those of other tools designed for Linux memory acquisition.

This repository is outdated and no longer maintained. A new version of massCode is available! https://github.com/massCodeIO/massCode. A free and open source code snippets manager for developers.

Open-source framework for native apps from one Java codebase, with a custom-rendered UI you control across iOS, Android, desktop, web, and watches.

A smarter shell and scripting environment with advanced features designed for usability, safety and productivity (eg smarter DevOps tooling)

A pre-execution guard for AI coding agents. It blocks destructive Git and file system commands, plus common attempts to access sensitive files, before a tool call runs. Supports Amp Code, Antigravity CLI, Claude Code, Codex, Cursor, DeepSeek Harness, Devin CLI, GitHub Copilot CLI, Grok Build, Hermes Agent, Kimi Code, OpenClaw, OpenCode, and Pi.

:house: Buildroot-based, cloud-free smart-home platform for a Homematic IP CCU (CCU3/ELV-Charly). Runs on Raspberry Pi & x86/ARM or as a virtual appliance (Proxmox VE, Home Assistant, Docker/LXC/K8s)...

  • ccu
  • buildroot
  • homematic
  • linux

The development repository for the deal.II finite element library

  • finite-elements
  • c-plus-plus
  • fem
  • hpc

Docker-based development-only dependency manager. macOS, Linux, and WSL2-only and installs via PHP's Composer... for now.

A Wayland compositor designed for daily use, with scrolling, dwindle, master, and stacking layouts, per-output workspaces, window rules, blur, shadows, and fluid animations.