Fluid is an open-source .NET template engine based on the Liquid template language.
- liquid
- parser
- dotnet
- template
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Fluid is an open-source .NET template engine based on the Liquid template language.
The Swift Geometry Engine.
Embedded JavaScript engine for C/C++
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Bind C++ functions and classes into V8 JavaScript engine
DSL Framework consisting of a DSL Engine and a Data-Binding Library used in Glimmer DSL for SWT (JRuby Desktop Development GUI Framework), Glimmer DSL for Opal (Pure Ruby Web GUI), Glimmer DSL for LibUI (Prerequisite-Free Ruby Desktop Development GUI Library), Glimmer DSL for Tk (Ruby Tk Desktop Development GUI Library), Glimmer DSL for GTK (Ruby-GNOME Desktop Development GUI Library), Glimmer DSL for XML (& HTML), and Glimmer DSL for CSS
Google Earth Engine for R
The only reasonable scripting engine for Go.
:spider_web: A Python interface to CGAL's meshing tools
Powerful multi-threaded coroutine dispatcher and parallel execution engine
QuickJS with durable execution: suspend running JS, snapshot the whole heap, resume it in another process. Native TypeScript, a REPL that survives restarts, Rust bindings.
JQuick Java: a lightweight Java-like scripting language for rule engines. Declare, parse and execute business rules at runtime via XML or inline scripts—no restart needed. Java 8+, embeddable, with LSP and IDEA plugin support.
A scripting language for .NET Core
Java type safe statically compiled mustache
Open source math and physics engine that executes MATLAB-syntax code. Features a modern compiler, automatic GPU acceleration for large calculations, and support for math on geometry / FEA calculations.
JavaScript Engine for .NET
This is an engine that converts data of one structure to another, based on a configuration file which describes how. There is an accompanying syntax to make writing mappings easier and more robust.
Haxe/Lua externs for Defold game engine
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
LESS Engine - A Java wrapper for less.js
D language bindings for the Godot Engine's GDNative API
Embedded JavaScript Engine for R
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.