An advanced, modern networking library for Luau/Roblox
- buffer
- luau
- netcode
- networking
47,133 repositories indexed
25–40 of 40 · Most stars
An advanced, modern networking library for Luau/Roblox
A Lua networking library for LÖVE games.
Java library that provides an interface to directly interact with Valve's Steam servers.
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
Advanced multi-language networking framework for Roblox
⚔ Colyseus Multiplayer SDK for Haxe
Share the LÖVE - A networking library that leverages bitser and enet
Entity Component System with network support (for haxe)
A lightweight server and framework for turn-based multiplayer games
Simple haxe network library
Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework
A multi client launcher extension for networking development for GameMaker 2022.6
A wrapper for Actionscript 3.0's NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus
Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.
A system for calculating the results of a battle between two opposing starship fleets on the Golem network. Used in the iOS game Rock Paper Frigate to determine the result of PvP fleet battles.
Networking code, but functions have same names as they had in 39dll by 39ster in GM 5 - 8.1 era.