WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
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A collection of libraries, experiments and ideas relating to OCaml 5 (multicore + effects)
TransformerCPI: Improving compound–protein interaction prediction by sequence-based deep learning with self-attention mechanism and label reversal experiments(BIOINFORMATICS 2020) https://doi.org/10.1093/bioinformatics/btaa524
- self-attention
- compound-protein-interaction
- transformercpi
- structure-free-virtual-sreening
A set of neuroevolution experiments with/towards deep networks
- rubyml
A/B testing for Wagtail
- wagtail
- ab-testing
Python application to setup and run streaming (contextual) bandit experiments.
- streaming
- bandit
- mab
- cmab
Research experiments exploring uncommon quant techniques.
- analysis
- jupyter-notebook
- python
- quant
Experiments in Streaming
My MicroPython experiments
Demos and experiments in WebGPU technology. Focus on compute shaders.
- webgpu
- wgsl-shader
- 2d-graphics
- compute-shader
Some experiments using Canvas HTML5 technology.
Experiments with procedurally-generated worlds, XNA, and design patterns
Experiments on workflow with common lisp
- emacs
- common-lisp
- slime
- test-automation
This is a repository for really old programming experiments of mine
The public release of the Babel2 framework, a framework for Fluid Construction Grammar, multi-agent experiments and Incremental Recruitment Language.
Messing around with some video effects on the gameboy.
Experiments with wild lactobacillus