The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
- mit-license
- vulkan
- fps-overlay
- d3d12
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The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
KFWatchKitAnimations creates beautiful 60 FPS animations for Watch by recording animations from the iOS Simulator.
Meteorite is a lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018.
Fast, ad-free 60fps home screen for LG webOS TVs: frosted glass app shelf, live weather, trending picks. Open source, unrooted, no telemetry.
Powerful Minecraft FPS booster and performance optimization mod. Dramatically increases frames, reduces lag, and optimizes rendering for 1.20–1.21. Forge & Fabric support, clean modular structure.
Fortnite FPS Booster: frame-rate stability, lower input latency, process priority tuning, memory cleanup and power-plan presets for Fortnite on Windows. Lightweight, reversible, open-source performance optimizer.
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
inFAMOUS Second Son on PC: a shadPS4 build tuned for one game - high FPS, DLSS, mouse aiming. Bring your own game.
Eight agent skills for 3D and animated websites: three.js scenes from code, scroll films, transparent video, cursor rigs, exploded views, AI motion assets, browser checks and 60 fps recording. Claude Code, Codex, Cursor, Gemini CLI.
LAS Recomp for Android: Link's Awakening (Switch) statically recompiled to native ARM64 for Android phones - touch controls, 60 fps frame generation, set up from your own game on the phone
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
Infinite Scroll and Occlusion at > 60FPS
Unofficial native Windows port of Uncharted: The Nathan Drake Collection (PS4). UC3 at 60 FPS, UC2 playable, UC1 experimental. No game files included.
Resident Evil: The Umbrella Chronicles running natively on Windows, Linux and Steam Deck: unlocked FPS, mouse aiming, DLSS / FSR 3.1 + frame generation, ray-traced shadows, HDR, Lua/JS/DLL mods, online co-op. Bring your own NTSC-U (RBUE08) image.
Conker: Live & Reloaded (Xbox) on Windows & Linux: a native recompilation with a launcher that builds it from your own disc, widescreen up to 240 FPS, enhancements, and online play with room codes.
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
Integer and fixed point square root functions using only add, subtract and shifts
TranslatedA first person shooter with babylonjs
A free and open source FPS template for GODOT.
Simple FPS camera for Godot
A multiplayer example project for Godot 3.2
Smooth, high‑performance motion & scrolling animations — 60fps fluid cursor moves, word jumps, and viewport scrolling, all in one.
A Multiplayer FPS built with Babylon.js