.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
- direct3d
- direct3d11
- direct3d12
- graphics
47,133 repositories indexed
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.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
A MS-DOS Creative Coding IDE/platform based on JavaScript
Scenario for Blender: AI images, video, 3D and PBR materials in the viewport, plus a local MCP server for agents. Blender 5.0+ extension, GPL-3.0-or-later.
A tool to generate normal maps from any sprite and animated sprite sheet.
HARFANG 3D source code public repository
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
High-performance Vulkan driver with automated resource management and execution
Pixel-art diorama playbook and Three.js code kit: research-first build workflow, locked camera, palette snap, ordered dither, inked contour, animated toy-scale cast, per-entity frame QA.
XLE -- the "hackable" 3D game rendering engine
Conway's Game of Life implemented as an artistic, abstract macOS screensaver and tvOS app using SpriteKit
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
libGDX post-processing visual effects
OpenGL and Vulkan header and loader generator.
A library for libGDX that draws simple shapes using a batch.
A custom Blender-to-Godot addon that makes level and gameplay creation as easy as a few clicks!
Make 3D games in GameMaker!
A parser/renderer for Aseprite animations in LÖVE. :peach:
Describe a thing, get a hologram, a 3D model and its parts: built by any AI agent, honestly.
3D multiplayer game prototype written in Clojure and ClojureScript
Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs
A powerful resolution-handler and rendering library for LÖVE 📐