Disassembly of Pokémon Pinball
- pokemon
- disassembly
- gameboy
- reverse-engineering
47,133 repositories indexed
25–48 of 97 · Most stars
Disassembly of Pokémon Pinball
💾 Patches to add save state support to Game Boy games when playing on the original hardware
Unofficial native PC ports of God of War: Chains of Olympus and Ghost of Sparta (PSP) by static recompilation. Bring your own disc.
Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.
PolyBranch is a minimalist 3D game. Dodging branches may seem easy at first, but how long can you hold up as you approach terminal velocity?
RGBDS include file for Game Boy hardware definitions
SMG GBA Project
👾 A Forth-based Game Boy development kit
A new version of GBVideoPlayer with higher resolution, 3-bit stereo PCM audio and video compression
A JavaScript based Gameboy Assembler
Game Boy and Master System port of 2048
A device for reading game ROMs, backing up & restoring saves and flashing re-writable flash carts for GB, GBC and GBA carts from your PC via USB. Jump on our Discord server (http://discord.gg/X2wS8eh). License CC-BY-NC-SA
The repository host gives no description.
An arcade platformer homebrew game for the Game Boy, Game Boy Color and Super Game Boy
Create HTML canvas graphics without writing code. Just draw with your pointer on the HTML canvas, then get the code to render it.
Lo-Fi portable video recorder using a GameBoy Camera cartridge.
Gameboy Tile Data Generator
😀 The Acid2 test, now for Game Boy Color! 😀
Support for ROS-enabled RGBD data acquisition in Unreal Engine Projects
Tilemap GB - Console App - AND - GIMP plugin for importing & exporting Game Boy game tilemaps and tilesets (as bitmap images or .GBM/.GBR files. Related tools: GBTD, GBMB, GBDK, Zal0-ZGB)
A gameboy game written in C using GBDK based on the modern classic Chrome offline game
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
A small command line tool for estimating usage of Game Boy (and other supported GBDK platforms) ROMs from map files, .noi files, binary ROMs and more
:video_game: Gameboy ROM for cartridge dumping