Ultra-portable, high performance, open source multimedia framework.
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Open source, self-hostable watched list for all your content (movies, tv series, anime, games) with user authentication, modern and clean UI and a very simple setup.
Real-Time Strategy game 3D engine coded in pure java
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
A cross-platform 2D game engine
- cpp11
- game-engine
- game-engine-2d
- game-development
Compatible client of Ace of Spades 0.75
Unvanquished is a free and open source FPS/RTS hybrid game powered by the Daemon game engine. Historically based on Tremulous as a continuation with decades of work over it.
- game
- game-development
- librocket
- idtech3
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Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) — in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) — usa o seu próprio dump.
- game-preservation
- homebrew
- linux
- native-port
Newton Dynamics is an integrated solution for real time simulation of physics environments.
Real-time path tracer VKPT integrated into q2pro Quake 2 client.
Experimental native PC port of Lost Odyssey using static recompilation. No game assets included.
Gestures and input handling made sane for Unity
Open source RTS game running on the Spring/Recoil engine
- cross-platform
- game
- open-source
- opensource
A compatibility layer for porting Switch games to Android, one game at a time
A foundational Haxe framework for cross-platform development
- haxe
- cross-platform
- frontend
- game-development
A collection of ROM images with tests that will aid you in developing your own CHIP-8, SUPER-CHIP or XO-CHIP interpreter (or "emulator")
- chip-8
- chip-8-emulator
- chip-8-interpreter
- chip-8-roms
:video_game: Pokemon MMO engine with realtime editor
Planimeter Game Engine 2D - LÖVE-based game engine for Lua
- 2d-game-engine
- game-development
- game-engine
- gamedev
This is an Old School horizontal scroller 'Shoot Them All' game in bash. With multiplayer modes team and duel. You have to defeat 100 aliens to fight with Boss. I'm using netcat for client-server exchange in multiplayer mode. So netcat have to be installed on system if you wish to play with friend. Terminals on both hosts have to be with equal dimensions.
Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
graphic library for games and multimedia, for python language on PC-like hardware
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
- bloodborne
- native
- pc
- port