Real-time FFT ocean renderer for three.js (WebGL2): shore breakers, foam, caustics, underwater rendering and buoyancy at 170–300 fps
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Get the dimensions of an image
Fun canvas animations in Flutter based on time and math functions.
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
A Vulkan implementation of real-time PBR renderer
VeloView performs real-time visualization and easy processing of live captured 3D LiDAR data from Velodyne sensors (Alpha Prime™, Puck™, Ultra Puck™, Puck Hi-Res™, Alpha Puck™, Puck LITE™, HDL-32, HDL-64E). Runs on Windows, Linux and MacOS. This repository is a mirror of https://gitlab.kitware.com/LidarView/VeloView-Velodyne.
- lidar
- lidar-camera-calibration
- lidar-data-manipulation
- lidar-measurements
nxnative for Android: NVN on Vulkan, no system emulation. Unofficial and experimental.
Experimental High Level Framework for Vulkan
LidarView performs real-time reception, recording, visualization and processing of 3D LiDAR data. This repository is a mirror of https://gitlab.kitware.com/LidarView/lidarview.
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
- vulkan-hpp
- vulkan
- real-time-rendering
Turn a scene prompt into a shot sheet, then have a coding agent draw the film in HTML. No video model.
- animation
- anime
- claude-code
- generative-art
An open source, real-time 3D engine for OpenFL
- away3d
- haxe
- openfl
- 3d-engine
Real-time websocket stream of GPS events on a fancy SVG world map
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
- film-emulation
- hlsl
- post-processing
- unreal-engine
textmode.js is a lightweight creative coding library for creating real-time ASCII art on the web.
- ascii
- canvas
- petscii
- textmode
A realtime visual programming language for interactive media.
SIMT Abstractions for Runtime Extensible Kernels (GPGPU programing with OCaml)
- spoc
- ocaml
- opencl
- cuda
Vulkan Compute for C++ (experimentation project)
Physically based real-time ocean in pure WebGL2: FFT waves, volumetric clouds, rain, squalls, lightning and sound. No image assets.
CloudPeek is a lightweight, cross-platform, single-header C++ point cloud viewer. It’s designed for simplicity and efficiency, requiring no heavy libraries like PCL or Open3D. Ideal for visualizing and interacting with 3D data from LiDAR, photogrammetry, or other datasets, CloudPeek delivers powerful, real-time exploration in a minimalistic package
Real-time elemental spell VFX lab for three.js (WebGL2): 39 tunable spells
ExImageInfo is an Elixir library to parse images (binaries) and get the dimensions (size), detected mime-type and overall validity for a set of image formats. It is the fastest and supports multiple formats.
- elixir
- elixir-lang
- elixir-library
- image-processing
A simple Vulkan-based renderer for my master thesis on real-time transparency