Detour times every route to your game server, puts only the game's traffic on the fastest one, and says so plainly when no route can help. Free relays: your own or the community's.
- game-routing
- gaming
- multipath
- networking
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Detour times every route to your game server, puts only the game's traffic on the fastest one, and says so plainly when no route can help. Free relays: your own or the community's.
Real-time P2P messenger using go-ipfs pubsub. TUI. End-to-end encrypted texting & file-sharing. NAT traversal.
Prometheus remote write proxy that adds Cortex/Mimir tenant ID based on metric labels
A blazing fast WireGuard VPN manager for your terminal.
Working with time-dependent networks in Julia
:wind_chime: A powerful HTTP proxy for InfluxDB /query endpoint
This is a Rust / Wasm client web app which is a task control center. You can create timed tasks for your devices which support tcp connection and execute tasks on time through its core.
An experimental go FTP server framework
Real-time network traffic analysis in your terminal.
A simple script that processes the generated Suricata eve-log in real time.
golem provider runtime with network access via http proxy proof of concept