Godot 3.6.1 / ROTA: Bend Gravity / Gravity Bending Block Puzzle Platformer Game
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Fully local 2D/3D Asset generation
LocalExile Open Source MMO Framework.
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
- sfml
- game-engine
- android
- android-studio
Transcube - A Blocky Puzzle Platformer
Texture a whole game level from a gray blockout with image models: plan cameras, paint, project, bake. Real shadows, glTF out.
- gamedev
- generative-ai
- procedural
- texturing
A Tamagotchi and Battle Game for EOS Blockchain :)
- blockchain
- eos-blockchain
- eos
- eosio
voxeliq is an open source block-based game engine implementation developed with C#
PolyBranch is a minimalist 3D game. Dodging branches may seem easy at first, but how long can you hold up as you approach terminal velocity?
Resident Evil: The Umbrella Chronicles running natively on Windows, Linux and Steam Deck: unlocked FPS, mouse aiming, DLSS / FSR 3.1 + frame generation, ray-traced shadows, HDR, Lua/JS/DLL mods, online co-op. Bring your own NTSC-U (RBUE08) image.
RF4 local server simulator for client 4.0.25034
The Godot GamePad is a two part project that allows players to use their mobile devices as controllers with games made in Godot. The mobile app will be free to download on the Google Play and Apple App stores when it is finished. The aim of this project to make local multiplayer games more accessible.
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
- ecs
- entity-component-system
- gamedev
- go
Snaake is a small and very simple clone of the classic snake game from Nokia phones.
- snake-game
- flame-engine
- flutter-apps
- flutter
An abstract racing game where you fight against the clock and the computer to get as far as you can in a products life-cycle.
:video_game: a Unity3D local multiplayer game made for MLH LocalHackDay
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
A simple sliding blocks puzzle game.
Localization System for GameMaker
- gamemaker
- localization
- api
- library
A cookiecutter template for Common Lisp videogame projects
- common-lisp
- cookiecutter
- cookiecutter-template
- lisp
Polyglot is a library for GameMaker Studio for super simple loading of localized strings
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
An Algorand SDK for Unity. Use the Algorand blockchain in your video game.
A wrapper for Actionscript 3.0's NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus