A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
- tilemap
- tilemap-editor
- game-development
- gameboy
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A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
Voxel plugin for the Godot 3!
The open-source city building game for Game Boy Color.
Possibly the best theming solution for Godot - Programmatically create themes using GDScript
Unicorn Overlord (PS4) native PC port
A GB, GBC and GBA emulator with GB Camera support.
🐍 A casual game with a soothing Catppuccin color palette
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
A simple game engine built using raylib and mruby
Spine module for godot game engine
Unofficial Verity Remaster for Minecraft Forge 1.18 - 1.21.11. Upgraded AI, restored lore, and new terrifying models.
This is an unofficial NodeJS library for interacting with the VALORANT API used in game.
An arcade platformer homebrew game for the Game Boy, Game Boy Color and Super Game Boy
Utilities for godot game engine writing in gdscript
Program to help choose moves in the Pokemon Shuffle puzzle game
😀 The Acid2 test, now for Game Boy Color! 😀
A Simple Color Game in Android
Exploring Game Boy programming techniques.
Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
MIDI synthesizer for the Game Boy Color
Imagine, what if the cure exists? What if zombies plague can be stoped? Explore old, abandoned graveyard, heal as many zombies as you can, and find your way out. But be careful not to become one of them!
Chromacore is a 2D musical platformer set in a dark, black & white world that progressively becomes more colorful and happy through successful gameplay.
Fast & easy-to-use A* module written in Lua