Run Windows games on Apple Silicon — free, open source, with an open compatibility database that tells you what actually works.
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47,133 repositories indexed
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Experimental DLSS Multi Frame Generation controls for any supported MFG title on RTX 40 series GPUs
:wrench: LibGDX/LWJGL tutorials and examples
Rojo enables Roblox developers to use professional-grade software engineering tools
- roblox-studio
- sync
- roblox
- lua
Godot template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
A free and open-source Touhou Project fangame
A Godot plugin to let you block in levels inside the Godot editor.
THE FIRST DLSS 5 MANAGER
- dlss
- dlss-swapper
- dlss4
- dlss5
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.
A repository of gate-level simulators and tools for the original Game Boy.
Unlock DLSS Upscaler, Multi-Frame Generation (MFG) and DLSS Neural Rendering features on any NVIDIA RTX GPU in any DirectX 12 game that supports DLSS2 and DLSS3 natively.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
- detour
- recast
- navmesh
- pathfinding
A free JavaScript game engine library with a web-based comprehensive suite of toolset for making HTML5 games. http://www.qiciengine.com
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD
Fulldex: all your favourite Pokémon games in one launcher, in widescreen at 60 fps on PC, Mac, Steam Deck, Android, iPhone and Switch. DS: Black 2, White 2, Black, White, HeartGold, SoulSilver, Platinum, Diamond, Pearl. GBA: Emerald, Ruby, Sapphire, FireRed, LeafGreen, Ultra Violet. 3DS coming soon. RetroAchievements. Bring your own ROMs.
- homebrew
- nds
- nintendo-switch
- pokemon
Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL
Full decompilation of Pokémon HeartGold and SoulSilver.
A tool to generate normal maps from any sprite and animated sprite sheet.
This is an Old School horizontal scroller 'Shoot Them All' game in bash. With multiplayer modes team and duel. You have to defeat 100 aliens to fight with Boss. I'm using netcat for client-server exchange in multiplayer mode. So netcat have to be installed on system if you wish to play with friend. Terminals on both hosts have to be with equal dimensions.
Support scenes for AR and VR in Godot
- godot
- toolkit
- xr
A plugin for Godot 4.x. SignalVisualizer displays the current scene's signals and connections in a easy to read graph and tree dock.
Documenting the unofficial and internal Steam Web API
Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
- bloodborne
- bloodborne-pc
- bloodborne-windows
- dlss