A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
- gdscript
- polygon2d-fracture
- godot-engine
- godot
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A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
A node composition library for Godot 4
The music composition suite for the Nintendo Game Boy
A radial menu for Godot, supports Mobile & Desktop
Ark -- Archetype-based Entity Component System (ECS) for Go.
A nonlinear 2D puzzle platformer taking place in impossible spaces.
Addon to import Tiled maps into Godot 4
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
Tiny and easy to use ECS (Entity Component System) library for game programming
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
HTML5 entity-component game engine
Build your own Game-Engine based on the Entity Component System concept in Golang.
Godot 2D and 3D Components to manage health, damage, and healing
Open source emulator for the Nintedo Switch 1 and 2. Highly work in progress
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
An NPM package to facilitate importing and viewing of modern Minecraft schematics.
Tilemap GB - Console App - AND - GIMP plugin for importing & exporting Game Boy game tilemaps and tilesets (as bitmap images or .GBM/.GBR files. Related tools: GBTD, GBMB, GBDK, Zal0-ZGB)
A sparse-set based ECS library for Luau.
A tiny scene-entity-component library created for the PICO-8 fantasty console.
Quick, customizable components for Fusion
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
Entity Component System with network support (for haxe)