Fast, memory-safe camera RAW decoder in Rust: ~40 formats, SIMD, GPU, WebAssembly, ICC colour management. CLI, C, C++, Python and JavaScript bindings.
- camera-raw
- decoder
- dng
- image-processing
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Fast, memory-safe camera RAW decoder in Rust: ~40 formats, SIMD, GPU, WebAssembly, ICC colour management. CLI, C, C++, Python and JavaScript bindings.
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
Thick Ada binding for OpenGL and GLFW
Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs
Go Client for the Unsplash API
Common Lisp/CFFI bindings for the Vulkan API.
Vulkan bindings for Common Lisp.
Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding
WIP Vulkan API bindings for Deno
gulp task for creating image sprites and the corresponding stylesheets
Ada binding for OpenGL/WebGL
Using a U-Net for image segmentation, blending predicted patches smoothly is a must to please the human eye.