🎨 The project is designed to create a physically-based rendering at mikumikudance.
- mmd
- mikumikudance
- mme
- pbr
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🎨 The project is designed to create a physically-based rendering at mikumikudance.
A library of Shaders created using Unity's Shader Graph.
Godot - Realistic Water Shader
Postprocessing effect repository for LÖVE
A friendly web-component for writing and rendering shaders.
Robert Penner's easing functions in GLSL, available as a module for glslify.
A 2D shader for Godot 3 simulating a CRT
A WebGPU Shading Language parser and reflection library for Javascript.
webGL live coding performance IDE
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
A lighting model made for love 2d
Lisp to GLSL Language Translator
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
libGDX post-processing visual effects
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
A shading language that can be compiled into GLSL ES 3.0
Add dithers to anything in your app. A dither engine and agent skill for shadcn.
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
A libGDX mechanism to manipulate colors in powerful ways
Unity MToon Shader WebGL porting to babylon.js.
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding
Pixel art upscaling shader for awkward resolutions for GameMaker
Library for shader debugging and profiling for Vulkan and OpenGL