Lightning-fast and Zero Allocation Tween Library for Unity.
- easing
- tween
- unity
- zero-allocation
80,339 visible repositories in the index
25–48 of 67 · Most stars
Lightning-fast and Zero Allocation Tween Library for Unity.
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
Esoterica Engine
A project to create a blazingly fast Swift game engine that is a joy to use 🚀
🐣 깃허브 활동으로 펫을 키우세요 / Have pet in your github
This technique is designed to instance Characters(SkinnedMeshRender).
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
Open source C++ physics engine library in 3D
Minimal dependency injection framework for Unity
A simple, physics-based animation library 🎼
Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
Turn layered PSDs into editable Live2D models — automatic rigging, mesh/deformer generation, physics, animation, and .cmo3/ .moc3 export.
Isometric minimal-code style game at html5 canvas and javascript
A tool to generate normal maps from any sprite and animated sprite sheet.
Futuristic Luau for every universe.
Godot: run sequential and parallel animations with less code
Motion capture for any creature from one AI video: two cameras in one frame, a DINOv2 joint reader, the rig fitted in both views, a GLB out.
Universal raster graphics and animations importers pack
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
A powerful yet minimalistic dialogue engine for the Godot Game Engine
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
Inspired by A Dark Room, A Dark Forest is an incremental experimental minimalistic idle game project.