Descent 3 by Outrage Entertainment
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- game-engine
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Descent 3 by Outrage Entertainment
Multi-platform Nintendo Game Boy Color emulator written in Go
Godot Jolt is a Godot extension that integrates the Jolt physics engine
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
HeightMap terrain for Godot implemented in GDScript
Advanced Minecraft Interface and Data/Structure Tracking
Freeciv-web is an Open Source strategy game implemented in HTML5 and WebGL, which can be played online against other players, or in single player mode against AI opponents.
An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.
bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
Experimental node-based software for procedural content generation
This repository contains all relevant information about Unity Container suit
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
Lantern Engine: run your own copy of Bloodborne on Windows. A launcher and engine where the game's code runs natively; bring your own game dump.
Open source, self-hostable watched list for all your content (movies, tv series, anime, games) with user authentication, modern and clean UI and a very simple setup.
Game Narrative Design Tool
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
☁️ Python package for interacting with Steam
Develop and export WebXR experiences using Unity WebGL
Pokémon Trading Card Game Card (TCG) Database for the TCGdex API. ⭐ Leave a star if the project interest you !
Allows interaction with the Steam network via the Steam client protocol
Turn your screen into a playable level of Mario
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
FPS (First Person Shooter) controller template for Godot 4 to give starter content for a new or already existing project!