A Game Boy research project and emulator written in Rust
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A game ROM manager, with a built in web based emulator using multiple sources to identify and provide metadata
- emulation
- rom-management
- self-hosted
- open-source
:boom::bomb::boom:
One code, and you're in the same room. Remote multiplayer between Android emulators: 3DS, Switch, PSP, PS2, DS and WII.
- android
- emulation
- multiplayer
- netplay
A Chip8 IDE
- chip8
- assembler
- homebrew
- game-development
PC port of Dragon Ball Z: Budokai Tenkaichi 3, built on the BT3-Decompiled project.
A modern setup tool for libGDX Gradle projects
- libgdx
- setup
- liftoff
- gdx
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
A Clojure and ClojureScript game library
Mirror of https://gitlab.com/xonotic/xonotic - Xonotic (superproject containing build scripts and tools to download other repositories and assets)
- xonotic
- nexuiz
- 3d-game
- fps-game
an augmented reality attempt
Base environment for Red Eclipse and associated source files.
- game
- game-engine
- main-project
- source-code
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
- tilemap
- tilemap-editor
- game-development
- gameboy
The repository host gives no description.
Wally is a modern package manager for Roblox projects inspired by Cargo
Next-generation toolchain manager for Roblox projects
Godot 4 template for game projects (GDScript), inspired by Maaack's Template.
- game
- game-template
- godot
- godot-engine
Godot template with a main menu, options menus, credits, and a scene loader.
- godot
- godot-addon
- godot-plugin
- godot-template
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
- decomp
- decompilation
- pc
- port
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
- decompilation
- game-port
- goldeneye
- goldeneye-007
A node composition library for Godot 4
Auto-swaps changed Lua files in a running LÖVE project
Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.
KnoxMap: turn any real place into a playable Project Zomboid Build 42 map (built on Knoxify)
- build-42
- map-generator
- openstreetmap
- project-zomboid