Modular and modern graph-theory algorithms framework in Java
- graph-algorithms
- graph-theory
- java
- algorithms
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Modular and modern graph-theory algorithms framework in Java
Various algorithms visualized interactively on the web, entirely with Rust 🦀
In this project, the Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. I implemented general search algorithms such as depth-first, breadth-first, uniform cost, and A* search algorithms which are used to solve navigation problems in the Pacman world.
A demo project demonstrating pathfinding using a tilemap on the Godot Engine
Some playgrounds to better understand UIBezierPaths and how to use them.
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A library for A* pathfinding. Written for easy integration and plug-and-play
Figures 8 and 11 from the book by S Wardley to demonstrate drawing Wardley Maps in LaTeX