An advanced, but easy to use, platform for writing functional applications in Java 8.
- functional-programming
- reactive-streams
- monoid
- streams
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An advanced, but easy to use, platform for writing functional applications in Java 8.
Platform independent low-level JIT compiler
Skia4Delphi is a cross-platform 2D graphics API for Delphi platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Quick development library (AutoMapper, LinQ, IOC Dependency Injection, MemoryCache, Scheduled tasks, Json and Yml Config and Options pattern, Serializers, etc) with crossplatform support for Delphi/Firemonkey (Windows,Linux,OSX/IOS/Android) and freepascal (Windows/Linux).
🏹 Bow is a cross-platform library for Typed Functional Programming in Swift
Platform Abstraction C++ Libraries
WLA DX - Yet Another ANSI C GB-Z80/Z80/Z80N/eZ80/6502/65C02/65CE02/65816/68000/6800/6801/6809/8008/8080/HUC6280/SPC-700/SuperFX/Cx4/SH-2 Multi Platform Cross Assembler Package
Mono/.NET bindings for Qt
This project brings FlatBuffers (an efficient cross platform serialization library) to Swift.
Small configuration file parser library for C.
Delegate-based C# P/Invoke alternative - compatible with all platforms and runtimes.
A high-level assembly language for writing homebrew software and games on retro console platforms.
:hocho: Strictly RFC 3986 compliant URI parsing and handling library written in C99; moved from SourceForge to GitHub
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
PyStan, a Python interface to Stan, a platform for statistical modeling. Documentation: https://pystan.readthedocs.io
SquirrelJME is a Java ME 8 Virtual Machine for embedded and Internet of Things devices. It has the ultimate goal of being 99.9% compatible with the Java ME standard.
A GTK / Fortran binding, and its documentation (in the Wiki tab).
This is an engine that converts data of one structure to another, based on a configuration file which describes how. There is an accompanying syntax to make writing mappings easier and more robust.
Source code for the Uno Gallery apps and Uno Playground (made in Wasm)
A simple cross platform .NET API for Intel MKL
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
Go cross-platform OpenGL bindings.
A library of abstract interfaces for mathematical structures in Coq [maintainer=@spitters,@Lysxia]
A common cross-platform GUI library, the core uses Lazarus LCL.