High performance, thread-safe in-memory caching primitives for .NET
- cache
- lru
- threadsafe
- dotnet
47,133 repositories indexed
25–48 of 57 · Most stars
High performance, thread-safe in-memory caching primitives for .NET
Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
Neumorphic containers and text widget primitives to serve as the foundation of your own unique neumorphic designs.
A collection of cryptographic primitives written in pure Lua
A list of resources about deep learning solutions on 3D shape processing
Motion-primitives Based Planner for Fast & Agile Exploration
Useful primitives for wallets
A rich Observable/Signal implementation, the brilliant primitive you need to build a powerful reactive system.
Core animation primitives for Ember.
Functional Concurrency Primitives
Cryptographic primitives for Scala
Multi primitive-to-primitive (MP2P) ICP algorithms in C++
Fast resizable golang semaphore primitive
A set of cryptographic primitives for building a multi-hop Proxy Re-encryption scheme, known as Transform Encryption.
A complete set of primitives for concurrency and reactive programming on Swift
A library of cryptographic primitives (ciphers, hashes, etc) for OCaml
For SwiftUI apps - a primitive component to make Chat-UI with stable prepending - no scroll jumps when loading older messages.
Variations on Kirby & Paris' hydra battles and other entertaining math in Coq (collaborative, documented, includes exercises) [maintainer=@Casteran]
MySQL Backed Locking Primitive
A collection of over 140+ accessible, headless primitives and beautifully-designed components for Blazor built with shadcn/ui design principles.
Intel Integrated Performance Primitives and Intel Threading Building Block for Delphi RTL
A .NET source generator for creating simple value objects wrapping primitive types.
Antialiased primitives library for GameMaker
Null Types, Safe primitive type conversion and fetching value from complex structures.