Descriptions of C++17 features, presented mostly in "Tony Tables" (hey, the name wasn't my idea)
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Platform Abstraction C++ Libraries
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
fccf: A command-line tool that quickly searches through C/C++ source code in a directory based on a search string and prints relevant code snippets that match the query.
A C++ library for debugging purposes that can print any variable, even user-defined types.
Very fast synchronous and asynchronous C++17 logging library
Astral-PE is a low-level mutator (Headers/EP obfuscator) for native Windows PE files (x32/x64)
Protocol Puffers: A little, highly templated, and protobuf-compatible serialization/deserialization header-only library written in C++20
A simple framework for compile-time benchmarks
Faster enum reflection for C++17 since I don't want to wait for C++26 reflection.
Electra is an esolang where you code like an electrician.
A powerful cross-platform audio engine, optimized for games.
An Fast, Intuitive and Type-Safe C++ Enumeration Support Library
Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects
Simple yet powerful live data computation framework. C++ port of Scramjet framework.