Java library that provides an interface to directly interact with Valve's Steam servers.
- steam
- valve
- java
- steamkit2
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Java library that provides an interface to directly interact with Valve's Steam servers.
A free cross-platform game engine focusing on fast prototyping and having fun with Luau scripting
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
Chess representation written in Erlang using Bitboards, ready for use on game servers
A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.
3D multiplayer game prototype written in Clojure and ClojureScript
Simple 2D game prototyping framework targetting Windows, Mac, Linux, WASM.
🎮 CraftLib wraps the entire Minecraft codebase as a Java / Kotlin library. Supports protocol, NBT, chat and schematics. 1.7.x - 1.8.x
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
BNETDocs, the documentation and discussion website for Blizzard protocols
Simple haxe network library
A comprehensive BitTorrent GDExtension for Godot 4, providing full protocol functionality with native C++ performance.
Translatedhigh performance net library for game server
A 3d platformer browser game prototype made with the BabylonJS framework written in TypeScript.
Protocol 390: To survive in People's Park, you must supply the prophet with change. Entry for 2013 GitHub Game Off.
Chessmata: chess game for humans and AI agents