Unknown Horizons Godot Engine Port
- simulation
- strategy
- game-development
- godot
47,133 repositories indexed
25–48 of 58 · Most stars
Unknown Horizons Godot Engine Port
Open source RTS game running on the Spring/Recoil engine
Unofficial native PC and Steam Deck port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
A tool to generate normal maps from any sprite and animated sprite sheet.
A Civilization-style strategy game about governing Israel from 15 May 1948. Real ministers, real map, every fact sourced. Unity + deterministic C# sim.
Roblox Server Administration System
Auto-generated Clash of Clans datamine reports: new content and balance changes pulled straight from Supercell's asset CDN
Indie Turn Based Strategy in Isometric Voxel Art http://tof.p1x.in
MegaGlest real-time strategy game engine (cross-platform, 3-d)
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
A Real Time Strategy game for Linux.
Strategy game based on history, mythology and fiction
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
A Godot Engine addon to integrate a native GitHub client inside Godot's Editor. Manage your project without even opening your browser!
Point Smelt at a Java mod jar and it starts the Rust port for Horizon: crates, traits and a build that runs. Unfinished parts are marked, so you know exactly what is left.
Kiomet.com real-time strategy game (repository commits may lag behind game updates)
⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
Room for Change - Randomly generated action RPG
Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at about 8× the original's frame rate
Space Themed Turn-Based Strategy Game developed in Flutter
An underwater one-button real-time strategy game.
Yume is an addon for the Godot game engine that provides an integrated editor for creating visual novel games.
A Pikmin-based game/engine for fan-made content.
Integrates the NDI® SDK with Godot