Next-generation toolchain manager for Roblox projects
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A native PC port of Monster Hunter Generations Ultimate. Requires the game's files to play or build.
Unreal Engine Plugin to enable ROS Support
- unreal-engine-4
- ros
Wwise Integration for the Godot Engine
🌳 Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
⚙️ ArminC's autoexec for CS2 - well documented, analysed and no misconfigurations
- autoexec
- config
- cfg
- scripts
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
A Godot 4.x plugin for integration with Google Play Games Services
Cross-platform C++17 Runtime Reflection Library
- reflection
- cpp
- cpp17
- game-engine
A command line tool that transforms Lua code
- code-generation
- lua
- luau
Fully local 2D/3D Asset generation
A Godot Engine addon to integrate a native GitHub client inside Godot's Editor. Manage your project without even opening your browser!
- godot-engine
- plugin
- addon
- gdscript
LAS Recomp for Android: Link's Awakening (Switch) statically recompiled to native ARM64 for Android phones - touch controls, 60 fps frame generation, set up from your own game on the phone
Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
- lua
- maze
- room
- rougelike
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
- game-development
- game-engine-development
- game-audio
- dynamic-audio
A separation axis theorem collision library for Haxe.
Resident Evil: The Umbrella Chronicles running natively on Windows, Linux and Steam Deck: unlocked FPS, mouse aiming, DLSS / FSR 3.1 + frame generation, ray-traced shadows, HDR, Lua/JS/DLL mods, online co-op. Bring your own NTSC-U (RBUE08) image.
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
- gamemaker
- procedural-generation
- prefabs
- level-design
VCFG: optical-flow frame generation plugin for GoldHEN homebrew
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
- neovim-unity-plugin-external-editor-omnisharp
Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more
- libgdx
- gpgs
- gamejolt
- baas
A voxel engine for godot. I'ts a c++ engine module.
A powerful resolution-handler and rendering library for LÖVE 📐
- game-development
- gamedev
- love2d
- love2d-framework
A library for easy integration of a flexible circular WidgetGroup within libGDX
- pie-menu
- libgdx
- game-development
- ui