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Tags: Desktop apps
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1–16 of 16 · Most stars

Native C++ UI library, cross-platform, MVVM and data binding, XML description, multi-language, core/renderer cross-process separation, etc

DLSS 5 Neural Rendering for Images & Video with Frame Generation, RTX Video Super Resolution, HDR, and Color Grading

  • ai-upscaling
  • dlss
  • dlss-5
  • image-enhancement

SpektraLab — a macOS film and print simulator. SwiftUI app + a Metal/C++ render engine, linked in, no Python at run time. A fork of andreavolpato/spektrafilm.

A collection of .NET libraries for rendering mathematical formulae using the LaTeX typesetting style, for the WPF and Avalonia XAML-based frameworks

Cross-platform C++20 GUI framework featuring MVVM architecture, reactive capabilities, and scalable, accelerated GPU rendering.

  • cpp20
  • cross-platform-gui
  • gui
  • modern-cpp

The visual communication layer between humans and AI agents. Capture, annotate, render diagrams, and organize with AI — powered by Electron and Ollama. macOS & Linux.

Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.

  • pc-port
  • ps4
  • reverse-enginnering
  • shadps4

Cross-platform UI framework for Rust: styled property system, data binding, XAML, control themes and a composition renderer. A port of Avalonia.

macOS desktop in a terminal pane over SSH: ScreenCaptureKit capture, kitty graphics rendering, no VNC/codec/extra port

DaVinci Full for Windows — the complete professional build with every module enabled: timeline editing, effects, and export, no edition limits after install.

  • color-grading
  • content-creation
  • desktop-video
  • media-production

JSAR: browser engine library designed for the Spatial Web. You can use it to mix-render different modern Web 2D and 3D contents together.