Burnout Revenge recompilation based on RexGlue + standalone Plume render
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Powerful Minecraft FPS booster and performance optimization mod. Dramatically increases frames, reduces lag, and optimizes rendering for 1.20–1.21. Forge & Fabric support, clean modular structure.
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
- linux
- ninja-gaiden
- pc-port
- recompilation
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
A enhanced RE CVX port/recompilation including online co-op and enhanced rendering options
EA SPORTS UFC 3 (PS4) native port for Linux and Windows — SacredFire/bbport runtime + shadPS4-derived Vulkan renderer
Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.
Fast antialiased Line2D and Polygon2D drawing add-on for Godot 4 (all renderers)
- godotengine
- godot-engine
- godot
- line-drawing
A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
Make 3D games in GameMaker!
A parser/renderer for Aseprite animations in LÖVE. :peach:
- love2d
- love
- love2d-framework
- animation
A powerful resolution-handler and rendering library for LÖVE 📐
- game-development
- gamedev
- love2d
- love2d-framework
Create HTML canvas graphics without writing code. Just draw with your pointer on the HTML canvas, then get the code to render it.
- canvas-api
- graphic-design
- html5
- javascript
A 3D-graphic and game engine for Delphi and Windows.
- engine
- 3d-graphics
- game-development
- delphi
An NPM package to facilitate importing and viewing of modern Minecraft schematics.
A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math
- dungeon
- sdl
- msdos
- rpg
Godot engine module for rendering Adobe Flash / SWF assets natively in-engine.
- flash
- godot
- godot-engine
- godot-module
a simple book rendering framework for Gamemaker 2
Manage game rendering in customizable ordered virtual layers (for GameMaker game engine)
Barcode rendering library for LÖVE
- barcode-generator
- code128
- love2d
- love2d-library