RGBDS include file for Game Boy hardware definitions
- rgbds
- game-boy-development
- hardware
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RGBDS include file for Game Boy hardware definitions
JavaScript micro library to generate gradient color stops 🏳️🌈
Geometry-Aware Monocular RGB Planning
This repo is the official implementation of "F2G-Pose: Geometry-Aware Foundation Feature Lifting for Direct RGB-D Category-Level Object Pose Estimation".
🌈 Colour / Color conversion, interpolation, and comparison for .NET
TranslatedLUMINA Guide: Jetson + Orbbec RGB-D wearable navigation assistant prototype
:art: A PWA for copying values from popular color palettes. Supports HEX, RGB, and HSL formats.
Powerful macro (cross) assembler package for several CPUs
Support for ROS-enabled RGBD data acquisition in Unreal Engine Projects
Visual Studio Code language extension for RGBDS GBZ80 Assembly
A Python class for controlling the Pimoroni RGB Keypad for Raspberry Pi Pico
A simple ArtNet / DMX Controller with MQTT Interface 💡🎬
DMG and CGB (Color Game Boy) tutorials for coding assembly games with RGBDS
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
A small command line tool for estimating usage of Game Boy (and other supported GBDK platforms) ROMs from map files, .noi files, binary ROMs and more
A pure Erlang library for creating PNG images. It can currently create 8 and 16 bit RGB, RGB with alpha, indexed, grayscale and grayscale with alpha images.
:video_game: Gameboy ROM for cartridge dumping
Basic hello-world example for GameBoy using rgbds
🖨 Port of a famous C64 BASIC one-liner to the Game Boy.
Play classic arcade games on a 64x64 RGB LED Matrix, powered by the Raspberry RP2040.
Matlab codes that convert a RGBD image into a cad like model. This code is released as a part of my PhD dissertation.
AI-Driven Full-Text Screening and Data Extraction for Systematic Reviews and Evidence Synthesis
This wrapper module aims to reduce the work needed to work with NeoPixel (WS2812) and DotStar (APA102) RGB LED strips and matrixes.
Code and more - for a 128x128 Pixel RGB-LED-Matrix