Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) — in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) — usa o seu próprio dump.
- game-preservation
- homebrew
- linux
- native-port
Build efficient Bedrock & Java Minecraft networks with multi-version support. Powers global Connect network at production scale. Runs with 10MB.
- minecraft-proxy
- minecraft
- minecraft-network
- minecraft-server
Open-source ESP32 emulator. Run real firmware locally or in your browser — no hardware, no cloud, no subscription.
DriveClub (PS4, version 1.28) running natively on Windows
Open source RTS game running on the Spring/Recoil engine
- cross-platform
- game
- open-source
- opensource
Run Roblox Studio on Linux.
Godot: run sequential and parallel animations with less code
Playport runs Windows games, 64-bit and now 32-bit, on a stock, non-jailbroken iPhone. Install a game from your library onto the phone, pick up a controller and press Play. The game runs on the phone's own CPU and GPU: no PC, no cloud, no stream.
Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.
- crash-team-racing
- ctr
- shadps4
- vulkan
Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz
A survivors roguelite running on a from-scratch World of Warcraft 1.12.1 client engine (Rust + Bevy).
Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
- bloodborne
- bloodborne-pc
- bloodborne-windows
- dlss
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
Gameboy emulator implemented in C, that also runs in the browser
Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump
Native PC port (Linux/Windows) of The Last Guardian (PS4, CUSA03627) — runs your own game dump; no game or firmware files included. Mouse/keyboard, optional 60 FPS, SMAA/CAS filters. | Port nativo para PC de The Last Guardian — usa o seu próprio dump.
- game-preservation
- homebrew
- linux
- native-port
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
- aarch64
- direct3d11
- native-port
- static-recompilation
Run arm64 macOS apps on Intel Macs: a reverse-Rosetta emulator (interpreter + x86-64 JIT + AOT cache) with a Metal bridge to the host GPU
Run Valve Hammer (VMF) maps in Godot Engine
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
God of War: Ascension (PS3), an experiment in static recompilation to run natively on PC, on ps3recomp. No game data included.
Auto-swaps changed Lua files in a running LÖVE project
Unofficial native Windows port of BLACK (Xbox, NTSC-U). Runs your own copy of the game's code on the PC; no game data included.
TranslatedDiablo II: Resurrected on iPhone, iPad, Apple silicon Mac, Android and HarmonyOS. Offline play with touch or a controller. One-tap Runewords, 100-level Greater Rifts and Reign of the Warlock. Native ARM, Metal and Vulkan. Open source; bring your own Switch game files. Diablo II: Resurrected.
- compatibility-layer
- diablo-2-resurrected
- diablo2
- game-port