Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
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A 2D top-down space shooter made using Flutter and Flame engine.
- flutter-game
- flame-game
- 2d-game
- top-down-game
Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
- 3d
- delphi
- freepascal
- game-development
A powerful resolution-handler and rendering library for LÖVE 📐
- game-development
- gamedev
- love2d
- love2d-framework
A 3D-graphic and game engine for Delphi and Windows.
- engine
- 3d-graphics
- game-development
- delphi
Build a simple turn-based game to learn how to write production code using Hexagonal Architecture. Onboarding reference for Haraj Solutions Team.
- reference-implementation
- hexagonal-architecture
- go
- golang-examples
An event based audio workflow for Godot.
gamera and HUMP compatible scaling grid for LÖVE
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
Pixel Art Focused Game Art Scale Module for Love2D.
Pixel art upscaling shader for awkward resolutions for GameMaker
AdaGate is a kid-friendly 3D dungeon escape game within a Stargate fantasy setting for Windows, OSX & most Linux distros. A tribute to Narbacular Drop with mind bending spacial interconnections.
- game
- portal
- stargate
- kawoosh
Implementation of a brainfuck interpreter written for the Game Boy.
Template for GMS 2.3
The DarkGlass game engine.
Aldous-Broder algorithm implementation in Pascal for maze generation. Contains few optimizations.
- game-development
- maze
- maze-generator
- pascal
An actionscript 3 space invaders emulator based on the intel 8080 processor
Messing around with some video effects on the gameboy.
Towers of Hanoi - MS DOS version
Artificial Intelligence Challenge - scala game server