Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.
- dap
- debugger
- gdscript
- gdshader
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Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.
A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.
Common Lisp logging framework, modeled after Log4J
Shared library for blink.* neovim plugins
Hide secrets like API keys, passwords and tokens in Neovim while screen sharing or streaming. Masks .env, JSON, YAML, TOML, XML, .http, Terraform/HCL and Dockerfiles with extmarks, without changing the file. Presentation mode, screen shield, picker and terminal masking.
Code documentation generator for Neovim
CLI tool and TUI editor for managing .NET .resx localization files. Validate translations, import/export CSV, add/remove languages, and edit interactively.
Basic F# support for (Neo)Vim 🔷🦔
Copy lines with file path, line number, and repository URL metadata. Perfect for sharing code snippets with context.
cached treesitter navigation on a big projects, an attempt to make navigation in large c# projects better
Neovim plugin to add shadcn UI component easily with telescope
A lightweight Neovim plugin that lets you define, run, and manage multiple project-specific commands directly from your editor. By creating a .nvimlaunch file in your project root
GNU/Emacs Q# mode
Vim support for the Q# programming language.
Data Science Notebook for F# interactive