Using custom vertex and fragment shaders in ThreeJS
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Vulkan compute for people
A portable and modular superset of WGSL
A brief introduction to fragment shaders.
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
libGDX post-processing visual effects
A drone flight over the Na Pali coast, rendered entirely in code. No textures, images or models.
- claude-code
- generative-art
- glsl
- procedural-generation
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
Shadertoy :arrow_right: LÖVE GLSL || Converter
A collection of shaders designed for LÖVE
Demos and experiments in WebGPU technology. Focus on compute shaders.
- webgpu
- wgsl-shader
- 2d-graphics
- compute-shader
Path tracing with WebGPU compute shaders
- compute-shader
- path-tracing
- raytracing
- webgpu
A .PSD parsing library for LÖVE
- psd
- lua
- psd-parsing-library
- shaders
Godot game-of-life
for GameMaker 2.3+
HaxeFlixel Shaders and Supporting Utilities
Include code from external files into your shaders.
better iteration with shaders in love2d
WebGPU usage for compute-shaders automation