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Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.

  • gaussian-splatting
  • nerf
  • 3d-gaussian-splatting
  • 3dgs

DoWhy is a Python library for causal inference that supports explicit modeling and testing of causal assumptions. DoWhy is based on a unified language for causal inference, combining causal graphical models and potential outcomes frameworks.

TranslatedBrings the local Wallpaper Engine wallpapers into the DSH web interface: scene wallpapers are rendered in real time with WebGL by the built-in MIT open-source engine WebWallGL (particles / puppet skeletons / SceneScript / audio reactivity / mouse interaction), and if that fails it automatically falls back to an embedded MP4 and the scene's static frame; web wallpapers run in a strict sandbox + the WE API; iOS-style liquid glass UI that is highly customizable, pause when occluded to save power, ffmpeg transcoding with a frame rate cap, system audio spectrum and Now Playing, custom upload and automatic rotation; settings are stored on the host side, with zero token overhead for the agent. Native on all three platforms: Windows / macOS / Linux (the same package, the same command).

A simple, semantic and developer-friendly time package for golang

  • carbon
  • date
  • datetime
  • time

FAST-LIVO2: Fast, Direct LiDAR-Inertial-Visual Odometry

  • 3d-reconstruction
  • colored-point-cloud
  • gaussian-splatting
  • lidar-camera-fusion