Disassembly of Pokémon Gold/Silver
- pokemon
- disassembly
- gameboy-color
- reverse-engineering
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Disassembly of Pokémon Gold/Silver
A survivors roguelite running on a from-scratch World of Warcraft 1.12.1 client engine (Rust + Bevy).
Gameboy emulator implemented in C, that also runs in the browser
A structured database with a local web service to edit it
Mirror of https://gitlab.com/xonotic/xonotic - Xonotic (superproject containing build scripts and tools to download other repositories and assets)
Free libGDX Scene2D GUI themes
The open-source city building game for Game Boy Color.
Auto-generated Clash of Clans datamine reports: new content and balance changes pulled straight from Supercell's asset CDN
A high-level assembly language for writing homebrew software and games on retro console platforms.
Disassembly of the Pokémon Gold and Silver 1997 Space World demo
GTA V reverse engineered to run natviely in an chromium based web browser, Using WebaAssembly and WebGPU,
Disassembly of Pokémon TCG
Plugin for Decky Loader to apply and manage custom art assets from within gaming mode.
Easy to use cross-platform 2D game library for C++
Tuff - An original game for the Nintendo GameBoy
A music player library for the PSG audio channels of the GB, GBC and GBA.
Size-optimized ports of Artemio's 240p Test Suite to 8-bit consoles
A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.
Swift framework for working with Tiled assets in SpriteKit
Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
Fully local 2D/3D Asset generation
😀 The Acid2 test, now for the original Game Boy! 😀
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.