Build a simple turn-based game to learn how to write production code using Hexagonal Architecture. Onboarding reference for Haraj Solutions Team.
- reference-implementation
- hexagonal-architecture
- go
- golang-examples
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Build a simple turn-based game to learn how to write production code using Hexagonal Architecture. Onboarding reference for Haraj Solutions Team.
:video_game: Simple boilerplate for building Ionic apps with help of Gulp and ES6
BNETDocs, the documentation and discussion website for Blizzard protocols
🌌 A script to generate starfields in GameMaker’s GML language
Gameboy boilerplate to get started quickly
AdaGate is a kid-friendly 3D dungeon escape game within a Stargate fantasy setting for Windows, OSX & most Linux distros. A tribute to Narbacular Drop with mind bending spacial interconnections.
The github home for ShaneSmit's public movieclip converter for Starling
The fastest way to get started with Love2d!
Particle Designer for the Starling framework (ActionScript 3)
A library for A* pathfinding. Written for easy integration and plug-and-play
A system for calculating the results of a battle between two opposing starship fleets on the Golem network. Used in the iOS game Rock Paper Frigate to determine the result of PvP fleet battles.
Mock up at motion path in Flash Pro and use it to guide a particle in your starling scene.