The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
- minecraft
- bukkit
- minecraft-server
- minecraft-api
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The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
State Management and Multiplayer Networking for Turn-Based Games
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Provides an efficient allocation free async/await integration for Unity.
PlayStation 5 translation layer for Windows, Linux and macOS
A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
TrinityCore Open Source MMO Framework (master = 12.1.5.70783, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Unity3D Client And C# Server Framework
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
swift implementation of flappy bird. More at fullstackedu.com
Pterodactyl® is a free, open-source game server management panel built with PHP, React, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while exposing a beautiful and intuitive UI to end users.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Minecraft: Java Edition 26.3 rewritten from scratch in Rust, checked against vanilla with 281 differential harnesses. Get it with the Horizon launcher.
google maps for block game
VERY experimental Nintendo Switch 2 emulator
Bringing Characters to Life with Computer Brains in Unity
A fast entity component system (ECS) for C & C++
Use React, Redux, Immutable to code Tetris. 🎮
Industry-standard navigation-mesh toolset for games
Create Minecraft bots with a powerful, stable, and high level JavaScript API.
Play your own Tears of the Kingdom and Breath of the Wild natively on Apple silicon Mac, iPhone and iPad. Not an emulator: the game's ARM64 code runs directly, NVN rebuilt on Metal. Bring your own game.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity