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A haxe programming library for beginners. Powered by OpenFL and Starling.
- openfl
- haxe
- starling
- framework
Make webcam hand games in the browser, or point your coding agent here and have it make one. MediaPipe hand tracking + a gesture engine + a starter game + a playbook.
- browser-games
- coding-agents
- gestures
- hand-tracking
Cute puzzle platformer starring a cleaning robot on post-apocalyptic Earth
A free cross-platform game engine focusing on fast prototyping and having fun with Luau scripting
- game-engine
- luau
- luau-lang
- opengl
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.
IOC Framework for Starling based games
Simple 2D game prototyping framework targetting Windows, Mac, Linux, WASM.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Native Linux word-guessing game built in Vala and Gtk for elementary OS
Build a simple turn-based game to learn how to write production code using Hexagonal Architecture. Onboarding reference for Haraj Solutions Team.
- reference-implementation
- hexagonal-architecture
- go
- golang-examples
:video_game: Simple boilerplate for building Ionic apps with help of Gulp and ES6
Head tracking module for Godot game engine, using OpenCV with GPU support.
BNETDocs, the documentation and discussion website for Blizzard protocols
- battle-net
- blizzard
- bot
- diablo
🌌 A script to generate starfields in GameMaker’s GML language
- gml
- gamemaker
- gamemaker-language
- gamemaker-snippets
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Gameboy boilerplate to get started quickly
- gameboy
- dmg
- boilerplate
- boilerplate-template
AdaGate is a kid-friendly 3D dungeon escape game within a Stargate fantasy setting for Windows, OSX & most Linux distros. A tribute to Narbacular Drop with mind bending spacial interconnections.
- game
- portal
- stargate
- kawoosh
The github home for ShaneSmit's public movieclip converter for Starling
Missile Command arcade game clone, written in Lua with LÖVE for Mac OS, Windows and Linux.
- missile-command
- lua
- game
- arcade-game
The fastest way to get started with Love2d!
A code breaking game made for elementary OS.
Particle Designer for the Starling framework (ActionScript 3)