I have created 111 one-button games in 2021
Repository Index
47,133 repositories indexed
25–36 of 36 · Most stars
Gameboy Tile Data Generator
Advanced physics engine library based on Chipmunk in C#
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
Gameboy development examples and tools
Der Code meines 4X-Rundenstrategiespiels. The Code of my 4X turn-based strategy game.
- ada
- civilization
- learning-by-doing
- learning
Simple grid layout library for LÖVE engine (Love2D). Lua positive.
Small Pentapop Localization Tool is a spreadsheet export tool originally made for Pentapop localization.
- localization-tool
- gamemaker
- google-sheet
A puzzle game for MS-DOS.
A Button Mania game written in Ada
- ada
- game
- gtkada
A library for working with inverse kinematics in GameMaker 2 & 1.4
A repository of nifty little GameMaker scripts! ♥