Bindings to connect lua with Steam API
- game-development
- love2d
- lua
- steam-api
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Bindings to connect lua with Steam API
luamqtt - Pure-lua MQTT v3.1.1 and v5.0 client
Open-source MQTT-based IoT dashboard visualization tool. Has full MQTT 5.0 support. Allows easy dashboards sharing. Works with any MQTT broker supporting the WSS protocol.
Diagnostic-oriented MQTT client tool. Supports MQTT 5.0 and 3.1.X protocols, connections to multiple brokers, MQTT operations logs and multiple subscribe widgets with unique/history topic filtering mode. Saves configuration in browser's local cache.
JSON quasiquoter for Haskell
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
websocket client pure lua implement for love2d
squash and unpack Docker images, in Golang
micropidash: A non-blocking web interface library for MicroPython microcontrollers. Featuring real-time sync, independent dark mode, and easy hardware integration via uasyncio.
A minimalist asyncio web framework for MicroPython.
My collection of Haskell snippets for LuaSnip. Powered by tree-sitter and LSP.
Minimal async captive portal for MicroPython (compatible with uasyncio v3/MicroPython 1.13+ as well as earlier versions)
Fast, thread-safe interface to the Memcached object caching system.
2D game on Flutter. Made with Flame game engine.
ChatGPT cross-platform client made with the Quasar Framework
Code Sample App
NTP client for micropython using uasyncio
Native Windows compression for VBA
Code from ETH Global Paris 2023 Hackathon