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Tags: Emulator
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25–43 of 43 · Most stars

Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures

  • compatibility-layer
  • macos
  • macos-compatibility
  • high-level-emulation

Windows PC & Android port of Super Mario All-Stars (SNES) with true widescreen up to 21:9, simultaneous two-player co-op, 82 achievements, CRT filters and slang shaders, save states, rewind, cheats, level select and music player. Requires your own USA ROM.

Unnoficial Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.

  • pc-port
  • ps4
  • reverse-enginnering
  • shadps4

inFAMOUS Second Son on PC: a shadPS4 build tuned for one game - high FPS, DLSS, mouse aiming. Bring your own game.

  • dlss
  • emulator
  • infamous
  • infamous-second-son

Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.

Turns a PS2 disc image into a native PC program by static recompilation; builds on ps2-web-recomp (MIT). Work in progress. Bring your own disc.

  • playstation-2
  • ps2
  • recompilation
  • static-recompilation

Open-source ARM64 execution lab in safe Rust: run programs on three CPU engines and prove the results match real hardware.

  • aarch64
  • arm64
  • cpu-emulator
  • differential-testing

Portable, ready-to-play Windows build of the Eden FE: Fortune’s Weave emulator fork (based on xDarkWindx 1.12 and Duck912's forks). Runs on any x64 CPU, settings pre-tuned for Fortune’s Weave, plus a start-up crash fix. Bring your own keys, firmware and game.

Gravity Rush Remastered and Gravity Rush 2 on Windows and Linux: PS4 compatibility runtime (game code runs natively, graphics translated to Vulkan), FSR 4.1.2 / DLSS, GR2 up to 120 FPS. Unofficial; bring your own dump.

DroidPlay Core: Nintendo Switch and Switch 2 games running natively on Android, replayed on Vulkan (nxnative with an Android port). The engine behind DroidPlay. Bring your own game. Formerly droidnative.

  • android
  • native
  • nintendo-switch
  • switch2