Vulkan API for JavaScript/TypeScript
- vulkan
- bindings
- javascript
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Vulkan API for JavaScript/TypeScript
A Windows your apps recognize.
Free fork of NotProton: Windows Steam games in Mac Steam, on CodeWeavers' Wine and Apple's Game Porting Toolkit
iOS Sketch.app Templates
Vulkan 2D graphics library
Run Roblox Studio on Linux.
A most fully customization calendar for Apple platforms 📅
Vulkan best practice for mobile developers
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
📈 League of Legends Stats Web App
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
Runtime inspection utilities for Python typing module
OSX-like window decoration for KDE Plasma written in C++
High-performance Vulkan driver with automated resource management and execution
Experimental High Level Framework for Vulkan
A compiler from Doxygen XML to reStructuredText -- hence, the name. It parses XML databases generated by Doxygen and produces reStructuredText for the Python documentation generator Sphinx.
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
Easy and powerful way to interact with VK API for iOS and macOS
A Private Terraform Registry
Play Steam and PC games on Android phones and tablets with a Mali GPU, on the device's own driver. Free.
Standalone, content-neutral PS5 homebrew indexer and media framework. Proudly built alongside AI by JVK3R.
Spinning Vulkan Cube
C# Bindings for the Vulkan API & SPIR-V